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FACULTY of ECONOMICS and ADMINISTRATIVE SCIENCES / DEPARTMENT of MANAGEMENT INFORMATION SYSTEMS

Course Catalog
Web: http://www.ktu.edu.tr/ybs
Phone: +90 0462 0462 377 29 64
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FACULTY of ECONOMICS and ADMINISTRATIVE SCIENCES / DEPARTMENT of MANAGEMENT INFORMATION SYSTEMS /
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YBS2007GRAPHICS AND ANIMATION2+1+0ECTS:4
Year / SemesterFall Semester
Level of CourseFirst Cycle
Status Compulsory
DepartmentDEPARTMENT of MANAGEMENT INFORMATION SYSTEMS
Prerequisites and co-requisitesNone
Mode of Delivery
Contact Hours14 weeks - 2 hours of lectures and 1 hour of practicals per week
LecturerDoç. Dr. Muhammet BERİGEL
Co-LecturerDOCTOR LECTURER Ekrem BAHÇEKAPILI,
Language of instructionTurkish
Professional practise ( internship ) None
 
The aim of the course:
To learn the basic concepts of graphics and animation,to learn how to make and design 3D computer models and animations and to produce 3D designs and animations using Blender software
 
Learning OutcomesCTPOTOA
Upon successful completion of the course, the students will be able to :
LO - 1 : have the design skills necessary for 3D modeling4,6
LO - 2 : learn the concepts necessary for 3D design4,6
LO - 3 : create 3D animations using Blender software4,6
LO - 4 : add physics components to animations using the Blender program.4,6
CTPO : Contribution to programme outcomes, TOA :Type of assessment (1: written exam, 2: Oral exam, 3: Homework assignment, 4: Laboratory exercise/exam, 5: Seminar / presentation, 6: Term paper), LO : Learning Outcome

 
Contents of the Course
Basic graphic concepts, 3-dimensional media recognition and identification, 3-D design environments to recognize, 3-D design tools to recognize, to recognize and understand the features of the Blender program, Blender to create 3D design and graphics, Blender to create animation, Blender to use the physical properties, Rendering to 3d products
 
Course Syllabus
 WeekSubjectRelated Notes / Files
 Week 1Basic concepts of graphics and animation.
 Week 2Basics of graphic design, 2D and 3D graphic design
 Week 3Basic design elements in graphics
 Week 4Basic design elements in graphics
 Week 5Application areas of graphic design
 Week 6Graphic systems, graphic development tools
 Week 7Introduction to animation, basic concepts of animation
 Week 8Interact with animation
 Week 9Mid-term exam
 Week 10Interact with animation
 Week 12Programming with animation
 Week 13Sample animation development process
 Week 14Sample animation development process
 Week 15Sample animation development process
 Week 16Final Exam
 
Textbook / Material
1Z.A. Burma (2013) Grafik ve Animasyon, Seçkin Yayıncılık- Ankara
 
Recommended Reading
 
Method of Assessment
Type of assessmentWeek NoDate

Duration (hours)Weight (%)
End-of-term exam 15 08,02,2024 2 50
 
Student Work Load and its Distribution
Type of workDuration (hours pw)

No of weeks / Number of activity

Hours in total per term
Yüz yüze eğitim 3 11 33
Sınıf dışı çalışma 4 8 32
Arasınav için hazırlık 4 2 8
Arasınav 1 1 1
Ödev 4 5 20
Dönem sonu sınavı için hazırlık 3 3 9
Dönem sonu sınavı 2 1 2
Total work load105